Welcome to Virt-U:

The Economic Platform For Virtual Worlds

Our Network enables a world where what you learn and create in the virtual world is as valuable as in the physical world


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A distributed platform leveraging the security and trust of the blockchain to provide the economic backbone for the virtual world gaming revolution


We are unlocking a world where the things you learn and create in the virtual world are as valuable as they are in the physical world.

The economic platform for virtual worlds

A distributed platform leveraging the security and trust of the blockchain to provide the economic
backbone for the virtual world gaming revolution
Created by a team with decades of individual experience innovating in Gaming, leading Channel Revolutions, building and deploying global Digital Licensing platforms, combined with blockchain and AI expertise.

We are unlocking a world where skills you learn and objects you create in the virtual world are as valuable as they are in the physical world.

Virt-U Leading Team

We are an experienced multi-disciplinary team of 11 most of which have worked together for more than 10 years

See all the team members

Daniel Doll-Steinberg

  • Built early derivative trading platforms transforming financial markets.
  • Founded company creating a global standard for license and assets delivery for games, music and movies.
  • A huge Blockchain advocate, speaking at conferences on real world use of the blockchain.

Co-Founder and CEO
Ron Dimant

  • 25 years building companies creating AAA and casual games for PC, consoles and mobile.
  • A first adopter of new models from box product, download, hardware platforms and free to play.
  • Currently developing virtual worlds for virtual pilots on PC, consoles, and mobile devices.

Stephen Precious

  • Over 30 years in the IT and communications industries.
  • Board level experience within the IT and Telecommunications industry in both the private and public sectors.
  • He has recently focussed his attentions to the next big technical innovation, the blockchain.

Alicia Micklethwait

  • Engineering graduate from Oxford University, MBA from IMD (Lausanne).
  • over 15 years' experience of managing financial affairs of innovative technology company.
  • experience in IPOs and acquisitions.
  • Author of two business books.

Chief Architect
Mark Taylor

  • 25 years’ experience on Boards of leading European retail, online games and internet companies..
  • Directs and manages development teams around the world.
  • Degree in Systems Analysis (Distinction) from the University of the West of England in the UK.

Chief Architect - Blockchain
Anish Mohammed

  • 15 years working in security and cryptography.
  • First involved with payments systems building a micropayments system for Ericsson in 2002.
  • Spent half his career researching cryptographic algorithms.
  • Chief Science Officer, Blockchainsmokers.

Project Director
Peter Freuchen

  • Been in IT industry 35 years carrying out key projects for companies in the retail, distribution and financial sectors.
  • Managed global IT projects and initiatives utilising many different technologies.
  • Now brings his considerable skills to the blockchain.

Director of Software
Andrew B Coathup

  • 12 years’ experience with licensing & content security systems as a full stack developer.
  • Worked in both the telecommunications and defence industries.
  • Leading the build of the Virt-U proof of concept and now the Alpha platform.


Jez San OBE

Serial tech entrepreneur, founder and angel investor, founder of ARC, Argonaut, PKR, Origin8, Ninja Theory, and now Funfair Technologies. Specialties: technology, Ethereum, smart contracts, bitcoin, security, gaming, computer games, poker, magic

Ian Livingstone CBE

Ian Livingstone is one of the founding fathers of the UK games industry. He co-founded iconic games company Games Workshop in 1975, launching Dungeons & Dragons and Warhammer in Europe. He served as Executive Chairman of Eidos until 2002, and as Creative Director until 2006. At Eidos he launched global video games franchises including Lara Croft: Tomb Raider. In the Wired 100 list 2012, he was ranked the 16th most influential person in the UK’s digital economy. He was listed in the 2015 Debrett’s 500 of most influential people in UK.

Mark Dochtermann

Mark Dochtermann is a Engineering Executive with 25 years of experience in all aspects of game development (traditional, web and mobile). His career has given him a deep understanding of product development both from the point of view of the developer and the publisher. Mark is a First Person Shooter visionary who has designed and built many of the earliest shooters that helped establish the genre. More recently, he led the client teams that created pioneering location based mobile game Ingress and Pokemon Go as part of Niantic Labs, a startup within Google. Currently, Mark is part of the Google Daydream team where he focuses on VR and AR products for Google. In 2006, Mark had the best job in America according to Money Magazine..

Frederic Chesnais

Frédéric Chesnais is the Chief Executive Officer and Chairman of the Board of Atari, the iconic brand. Chesnais became CEO and Chairman of the Board of Atari in early 2013 and is the largest shareholder of Atari. Chesnais is also a member of the Advisory Board to the Psychiatry Department of Mount Sinai in New York City. Chesnais was previously COO and CFO of the Atari Group from 2001-2004 and CEO of Atari Interactive until 2007, and returned to Atari early 2013 to re-boot the brand and produce interactive entertainment content across many platforms using Atari's global portfolio of properties. Since 2014, Atari has launched multiple new games across various platforms including the smash-hit mobile apps RollerCoaster Tycoon Touch and RollerCoaster Tycoon Classic. Beyond gaming, Chesnais is expanding the Atari brand into different business verticals such as casinos, entertainment, and wearables. Chesnais is based in New York City.

Edward Moalem

One of the global leaders in games’ licensing and serial entrepreneur, creating meaningful revenue for Publishers. Introduced World of Tanks to the S. Korean, Taiwanese, Japanese markets and North American publishers Electronic Arts, Ubisoft, THQ, Activision and Valve. Steve Jobs used one of Edward’s DRM programs on stage at Macworld SF as an example of an application of computer technologies meeting the real world consumer. Conducted licensing deals with Disney, Nickelodeon and Sesame Street and brokered first strategic technology deal between GameSpy / Newscorp and Nintendo

Simon Ellson

Previously Senior Director, EMEA Emerging, All channels at Symantec. A seasoned Senior Executive, who has worked in the Retail, IT and Consumer Electronics world for over 20 years spotting trends, emerging technologies and products, and focusing on using those to the benefit of the business. Worked on POSA, POR, ESD and SMS License key activation.

Rob Salter

30 years’ experience in content and channel management including Category Director of Media & Entertainment Tesco PLC, Group Vice President of Walmart & Global Sourcing at Handleman Company, Previously Chairman of the Official Charts Company, Executive Board Member of the Entertainment Retail Association and Board Member of Sam Walton Retail School at University Of Arkansas. Now active in the blockchain and its transformative opportunity for content and working on a project promoting film financing by token issuance